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Stage 14

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Renegade Quara Pincher

  • Experience: 33000

  • Gold: 495

  • Health: 2800

  • Threat: 469

  • Speed: 396

  • Resistances: Energy -25%; Earth -10%; Fire +100%; Drown +100%; Ice +100%

  • Attacks: Melee: Physical 0-340, range 1, 100% every 2s | Speed: utility, range 1, 20% every 2s, speed 0x and -300 for 3s

  • Loot: Vortex Bolt (4%, x1-5) | Warrior Helmet (1%, x1) | Crown Armor (1%, x1) | Great Mana Potion (10%, x1-2)

Walker

  • Experience: 33000

  • Gold: 495

  • Health: 3000

  • Threat: 422

  • Speed: 300

  • Resistances: Fire +35%; Physical +5%; Death +15%; Ice +5%; Earth +50%; Holy +40%; Life Drain +100%

  • Attacks: Melee: Physical 0-175, range 1, 100% every 2s | Fire: Fire 125-245, range 8, 17% every 2s

  • Loot: None

Rustheap Golem

  • Experience: 34500

  • Gold: 518

  • Health: 2800

  • Threat: 291

  • Speed: 250

  • Resistances: Fire +70%; Energy -5%; Physical -5%; Death +10%; Life Drain +100%

  • Attacks: War Golem Electrify: utility, range 1, 15% every 2s, Energy damage over time (58 every 4s for 12s) | Speed: utility, range 1, single target, 25% every 2s, speed 0x and -900 for 10s | Energy: Energy 110-210, range 7, 25% every 2s

  • Loot: War Hammer (4%, x1) | Gearwheel Chain (3%, x1) | Spiked Squelcher (1%, x1) | Strong Health Potion (10%, x1-2)

Sea Serpent

  • Experience: 34500

  • Gold: 518

  • Health: 1950

  • Threat: 668

  • Speed: 350

  • Resistances: Fire +30%; Energy -5%; Physical -15%; Death +10%; Ice +100%; Drown +100%

  • Attacks: Melee: Physical 0-250, range 1, 100% every 2s | Earth: Earth 60-300, range 7, radius 2, 15% every 2s | Ice: Ice 101-300, range 7, radius 2, 15% every 2s

  • Loot: None

Shock Head

  • Experience: 34500

  • Gold: 518

  • Health: 4200

  • Threat: 1104

  • Speed: 250

  • Resistances: Physical -5%; Death +30%; Energy +30%; Ice +5%; Earth +100%; Fire +100%

  • Attacks: Melee: Physical 0-798, range 1, 100% every 2s | Death: Death 200-300, range 5, single target, 15% every 2s | Speed: utility, range 8, single target, 15% every 2s, speed 0x and -800 for 7.5s

  • Loot: None

Draken Warmaster

  • Experience: 36000

  • Gold: 540

  • Health: 4150

  • Threat: 711

  • Speed: 324

  • Resistances: Physical +5%; Holy +5%; Death +50%; Energy +5%; Ice -5%; Fire +100%; Earth +100%

  • Attacks: Melee: Physical 0-300, range 1, 100% every 2s | Fire: Fire 240-520, range 4, radius 3, 10% every 2s | Healing: heals 510-600, range 4, 10% every 2s

  • Loot: Zaoan Halberd (8%, x1) | Zaoan Shoes (2%, x1) | Tower Shield (2%, x1) | Great Health Potion (5%, x1-3)

Draptor

  • Experience: 36000

  • Gold: 540

  • Health: 3000

  • Threat: 752

  • Speed: 282

  • Resistances: Physical -10%; Earth -10%; Energy +100%

  • Attacks: Melee: Physical 0-150, range 1, 100% every 2s | Energy: Energy 130-310, range 1, radius 3, 30% every 3s | Energy: Energy 200-300, range 7, 35% every 3s

  • Loot: None

Execowtioner

  • Experience: 36000

  • Gold: 540

  • Health: 3500

  • Threat: 269

  • Speed: 270

  • Resistances: Physical +1%; Death +15%; Energy +10%; Ice +10%; Earth +20%

  • Attacks: Lifedrain: Life Drain 135-280, range 7, single target, 8% every 2s | Physical: Physical 90-200, range 7, 8% every 2s

  • Loot: Butcher'S Axe (1%, x1) | Crown Armor (1%, x1) | Execowtioner Axe (1%, x1) | Great Health Potion (11%, x1)

Gravelord Oshuran

  • Experience: 36000

  • Gold: 540

  • Health: 3100

  • Threat: 700

  • Speed: 440

  • Resistances: Ice +35%; Fire +10%; Energy +80%; Holy -10%; Death +100%; Earth +100%; Life Drain +100%

  • Attacks: Melee: Physical 0-250, range 1, 100% every 2s | Speed: utility, range 7, 25% every 2s, speed 0x and -300 for 30s | Lifedrain: Life Drain 180-300, range 7, 10% every 2s

  • Loot: Spellbook (5%, x1) | Blue Robe (1%, x1) | Lightning Boots (1%, x1) | Strong Mana Potion (18%, x1)

Grorlam

  • Experience: 36000

  • Gold: 540

  • Health: 3000

  • Threat: 633

  • Speed: 240

  • Resistances: Physical +30%; Holy +20%; Energy +20%; Death -5%; Fire -10%; Earth +100%

  • Attacks: Melee: Physical 0-300, range 1, 100% every 2s | Physical: Physical 150-200, range 7, 15% every 1s | Healing: heals 100-150, range 4, 25% every 1s

  • Loot: Steel Shield (65%, x1) | Steel Boots (12%, x1) | Small Stone (4%, x1-3)

Kollos

  • Experience: 36000

  • Gold: 540

  • Health: 3800

  • Threat: 535

  • Speed: 200

  • Resistances: Fire +30%; Energy +5%; Death -5%; Ice -5%; Earth +100%

  • Attacks: Melee: Physical 0-315, range 1, 100% every 2s | Physical: Physical 0-500, range 7, single target, 15% every 2s

  • Loot: None

Battlemaster Zunzu

  • Experience: 37500

  • Gold: 563

  • Health: 4000

  • Threat: 689

  • Speed: 420

  • Resistances: Physical +15%; Death +10%; Fire +25%; Energy +20%; Ice +15%; Earth +100%

  • Attacks: Melee: Physical 0-300, range 1, 100% every 2s | Earth: Earth 115-350, range 1, single target, 25% every 2s | Healing: heals 200-400, range 4, 18% every 1s

  • Loot: None

Behemoth

  • Experience: 37500

  • Gold: 563

  • Health: 4000

  • Threat: 607

  • Speed: 340

  • Resistances: Physical +10%; Energy +10%; Earth +80%; Fire +30%; Ice -10%; Holy +30%; Death -5%

  • Attacks: Melee: Physical 0-455, range 1, 100% every 2s | Physical: Physical 0-200, range 7, 15% every 2s

  • Loot: Double Axe (10%, x1) | Assassin Star (10%, x1-5) | Two Handed Sword (6%, x1) | Great Health Potion (5%, x1)

Destroyer

  • Experience: 37500

  • Gold: 563

  • Health: 3700

  • Threat: 658

  • Speed: 300

  • Resistances: Physical +20%; Earth +20%; Fire +30%; Ice -15%; Holy -3%; Death +20%; Energy +100%

  • Attacks: Melee: Physical 0-500, range 1, 100% every 2s | Physical: Physical 0-200, range 7, 15% every 2s

  • Loot: Crowbar (11%, x1) | Burst Arrow (9%, x1-12) | Dark Armor (6%, x1) | Great Health Potion (1%, x1)

Elder Wyrm

  • Experience: 37500

  • Gold: 563

  • Health: 2700

  • Threat: 800

  • Speed: 280

  • Resistances: Earth +75%; Fire +30%; Energy +100%; Life Drain +100%

  • Attacks: Melee: Physical 0-350, range 1, 100% every 2s | Energy: Energy 90-150, range 1, single target, 15% every 2s | Energy: Energy 140-250, range 1, radius 5, 20% every 2s

  • Loot: None

Lizard Gate Guardian

  • Experience: 37500

  • Gold: 563

  • Health: 5000

  • Threat: 622

  • Speed: 276

  • Resistances: None

  • Attacks: Melee: Physical 0-349, range 1, 100% every 2s | Earth: Earth 220-375, range 7, single target, 15% every 2s | Healing: heals 175-275, range 4, 10% every 2s

  • Loot: Zaoan Shoes (14%, x1) | Zaoan Armor (5%, x1) | Zaoan Legs (5%, x1) | Ultimate Health Potion (57%, x1)

The Pit Lord

  • Experience: 37500

  • Gold: 563

  • Health: 5270

  • Threat: 567

  • Speed: 270

  • Resistances: Earth +35%; Ice -20%

  • Attacks: Melee: Physical 0-380, range 1, 100% every 2s | Physical: Physical 100-250, range 1, 100% every 7.5s | Healing: heals 20-50, range 4, 65% every 6s

  • Loot: None

Hellspawn

  • Experience: 38250

  • Gold: 574

  • Health: 3500

  • Threat: 570

  • Speed: 344

  • Resistances: Physical +10%; Energy +10%; Earth +80%; Fire +40%; Ice -10%; Holy +30%; Death -5%

  • Attacks: Melee: Physical 0-350, range 1, 100% every 2s | Fire: Fire 150-175, range 1, 20% every 2s | Hellspawn Soulfire: Fire 0-0, range 5, 10% every 2s, Fire damage over time (64 every 4s for 12s)

  • Loot: Morning Star (8%, x1) | Assassin Star (7%, x1-2) | Battle Shield (7%, x1) | Great Health Potion (30%, x1)

Animated Moohtant

  • Experience: 39000

  • Gold: 585

  • Health: 3200

  • Threat: 642

  • Speed: 260

  • Resistances: None

  • Attacks: Melee: Physical 0-250, range 1, 100% every 2s | Physical: Physical 100-230, range 3, 13% every 2s | Physical: Physical 100-200, range 1, radius 3, 12% every 2s

  • Loot: Great Mana Potion (26%, x1-3)

Glooth Powered Minotaur

  • Experience: 39000

  • Gold: 585

  • Health: 3200

  • Threat: 701

  • Speed: 200

  • Resistances: Physical +95%; Energy +95%; Earth +95%; Fire +95%; Ice +95%; Holy +95%; Death +95%

  • Attacks: Melee: Physical 0-290, range 1, 100% every 2s | Physical: Physical 0-200, range 1, radius 3, 15% every 2s | Lifedrain: Life Drain 100-225, range 7, single target, 15% every 2s

  • Loot: None

Humongous Fungus

  • Experience: 39000

  • Gold: 585

  • Health: 3400

  • Threat: 1359

  • Speed: 270

  • Resistances: Energy +15%; Ice +15%; Fire +5%; Holy +5%; Death +15%; Earth +100%

  • Attacks: Melee: Physical 0-330, range 1, 100% every 2s | Earth: Earth 180-350, range 7, 15% every 2s | Poisoncondition: Earth 500-1000, range 8, 10% every 2s, Earth damage over time (1000 every 4s for 12s)

  • Loot: None

Moohtant

  • Experience: 39000

  • Gold: 585

  • Health: 3200

  • Threat: 461

  • Speed: 260

  • Resistances: Energy +1%; Ice +15%; Fire +1%; Death +1%; Earth +100%

  • Attacks: Physical: Physical 100-230, range 3, 13% every 2s | Physical: Physical 100-200, range 1, radius 3, 12% every 2s | Lifedrain: Life Drain 50-225, range 1, radius 5, 19% every 2s

  • Loot: Glooth Amulet (16%, x1-2) | Moohtant Cudgel (2%, x1) | Spiked Squelcher (1%, x1) | Great Health Potion (7%, x1-3)

Seacrest Serpent

  • Experience: 39000

  • Gold: 585

  • Health: 3000

  • Threat: 1056

  • Speed: 500

  • Resistances: Physical +10%; Energy +10%; Earth +10%; Fire +20%; Death +10%; Drown +100%; Ice +100%

  • Attacks: Melee: Physical 0-530, range 1, 100% every 2s | Death: Death 200-260, range 7, 7% every 2s | Lifedrain: Life Drain 200-285, range 1, radius 3, 11% every 2s

  • Loot: Shiver Arrow (8%, x1-19) | Glacier Kilt (2%, x1) | Glacier Mask (2%, x1) | Strong Mana Potion (8%, x1-2)

Spidris

  • Experience: 39000

  • Gold: 585

  • Health: 3700

  • Threat: 571

  • Speed: 260

  • Resistances: Death +5%; Fire +5%; Holy -10%; Energy -5%; Ice -5%; Earth +100%

  • Attacks: Melee: Physical 0-298, range 1, 100% every 2s | Earth: Earth 150-310, range 7, single target, 20% every 2s

  • Loot: Death Ring (3%, x1)

Tiquandas Revenge

  • Experience: 39525

  • Gold: 593

  • Health: 1800

  • Threat: 996

  • Speed: 440

  • Resistances: Earth +100%

  • Attacks: Melee: Physical 0-160, range 1, 100% every 2s | Earth: Earth 60-200, range 7, 25% every 1s | Speed: utility, range 7, 34% every 1s, speed 0x and -850 for 30s

  • Loot: None

Enslaved Dwarf

  • Experience: 40500

  • Gold: 608

  • Health: 3800

  • Threat: 752

  • Speed: 270

  • Resistances: Physical -3%; Energy +5%; Earth +30%; Ice +10%; Death +15%; Fire +100%

  • Attacks: Melee: Physical 0-501, range 1, 100% every 2s | Physical: Physical 0-340, range 7, 15% every 2s | Physical: Physical 0-250, range 7, single target, 10% every 2s

  • Loot: Drill Bolt (5%, x1-5) | War Hammer (4%, x1) | Ancient Shield (3%, x1) | Great Mana Potion (6%, x1)

Kroazur

  • Experience: 40500

  • Gold: 608

  • Health: 3000

  • Threat: 1704

  • Speed: 500

  • Resistances: None

  • Attacks: Melee: Physical 0-650, range 1, 100% every 2s | Death: Death 300-500, range 1, 20% every 2s | Death: Death 200-300, range 8, 10% every 0.5s

  • Loot: Assassin Star (8%, x1-8) | Nightmare Blade (3%, x1) | Strong Health Potion (91%, x1-2)

Magma Crawler

  • Experience: 40500

  • Gold: 608

  • Health: 4800

  • Threat: 1076

  • Speed: 220

  • Resistances: Ice +10%; Energy +10%; Death +5%; Physical +5%; Fire +100%; Earth +100%

  • Attacks: Melee: Physical 0-203, range 1, 100% every 2s | Death: Death 300-1100, range 8, 10% every 2s | Fire: Fire 290-800, range 3, radius 2, 15% every 2s

  • Loot: None

Renegade Quara Predator

  • Experience: 40500

  • Gold: 608

  • Health: 3250

  • Threat: 605

  • Speed: 450

  • Resistances: Energy -25%; Earth -10%; Fire +100%; Drown +100%; Ice +100%

  • Attacks: Melee: Physical 0-470, range 1, 100% every 2s | Healing: heals 50-100, range 4, 20% every 2s

  • Loot: Royal Spear (8%, x1-7) | Assassin Star (5%, x1-10) | Relic Sword (1%, x1) | Great Health Potion (6%, x1-2)

Thul

  • Experience: 40500

  • Gold: 608

  • Health: 2950

  • Threat: 1447

  • Speed: 520

  • Resistances: Energy -15%; Life Drain +100%; Ice +100%; Earth +100%

  • Attacks: Melee: Physical 0-1354, range 1, 100% every 2s | Physical: Physical 0-170, range 1, radius 3, 25% every 2s | Speed: utility, range 7, 18% every 2s, speed 0x and -360 for 5s

  • Loot: None

Security Golem

  • Experience: 41250

  • Gold: 619

  • Health: 6500

  • Threat: 1115

  • Speed: 200

  • Resistances: None

  • Attacks: Melee: Physical 0-550, range 1, 100% every 2s | Energy: Energy 100-440, range 6, radius 4, 20% every 2s | Energy: Energy 100-320, range 7, radius 8, 20% every 2s

  • Loot: None

War Golem

  • Experience: 41250

  • Gold: 619

  • Health: 4300

  • Threat: 814

  • Speed: 240

  • Resistances: Earth +50%; Holy +50%; Fire +15%; Energy +5%; Physical +25%; Ice +30%; Death +25%

  • Attacks: Melee: Physical 0-550, range 1, 100% every 2s | Energy: Energy 165-220, range 7, 15% every 2s | War Golem Electrify: utility, range 1, 15% every 2s, Energy damage over time (69 every 4s for 12s)

  • Loot: None

Earth Overlord

  • Experience: 42000

  • Gold: 630

  • Health: 4000

  • Threat: 965

  • Speed: 330

  • Resistances: Death +20%; Ice +20%; Fire -25%; Earth +100%

  • Attacks: Melee: Physical 0-400, range 1, 100% every 2s | Earth: Earth 0-800, range 7, 10% every 1s | Earth: Earth 0-490, range 1, radius 6, 9% every 1s

  • Loot: None

Energy Overlord

  • Experience: 42000

  • Gold: 630

  • Health: 4000

  • Threat: 886

  • Speed: 290

  • Resistances: Physical +50%; Fire -1%; Ice +100%; Energy +100%

  • Attacks: Melee: Physical 0-200, range 1, 100% every 2s | Energy: Energy 0-800, range 7, 25% every 2s | Energy: Energy 0-200, range 3, 11% every 1s

  • Loot: None

Fire Overlord

  • Experience: 42000

  • Gold: 630

  • Health: 4000

  • Threat: 1085

  • Speed: 300

  • Resistances: Physical +1%; Death +20%; Energy +20%; Earth +80%; Ice -25%; Fire +100%

  • Attacks: Melee: Physical 0-450, range 1, 100% every 2s | Fire: Fire 300-900, range 1, 15% every 1s | Fire: Fire 200-350, range 1, single target, 13% every 1s

  • Loot: None

Ice Overlord

  • Experience: 42000

  • Gold: 630

  • Health: 4000

  • Threat: 768

  • Speed: 390

  • Resistances: Physical +50%; Energy -25%; Fire +100%; Ice +100%; Earth +100%; Drown +100%

  • Attacks: Melee: Physical 0-400, range 1, 100% every 2s | Speed: utility, range 1, radius 6, 18% every 2s, speed 0x and -800 for 5s | Ice: Ice 50-400, range 7, 9% every 1s

  • Loot: None

Armadile

  • Experience: 43500

  • Gold: 653

  • Health: 3800

  • Threat: 935

  • Speed: 440

  • Resistances: Physical +5%; Energy +15%; Fire +20%; Ice +15%; Holy +15%; Death +45%; Earth +100%

  • Attacks: Melee: Physical 0-150, range 1, 100% every 2s | Manadrain: Mana Drain 430-550, range 7, 15% every 2s | Poisoncondition: Earth 200-400, range 1, radius 4, 15% every 2s, Earth damage over time (400 every 4s for 12s)

  • Loot: Envenomed Arrow (11%, x1-10) | Drill Bolt (8%, x1-5) | Terra Boots (3%, x1) | Great Health Potion (15%, x1-2)

Diabolic Imp

  • Experience: 43500

  • Gold: 653

  • Health: 1950

  • Threat: 708

  • Speed: 220

  • Resistances: Earth +50%; Ice -10%; Holy -5%; Death +10%; Fire +100%; Life Drain +100%

  • Attacks: Melee: Physical 0-240, range 1, 100% every 2s | Fire: Fire 100-240, range 7, single target, 20% every 2s | Fire: Fire 300-430, range 7, single target, 10% every 2s

  • Loot: Guardian Shield (8%, x1) | Scimitar (5%, x1) | Double Axe (2%, x1)

Dipthrah

  • Experience: 43500

  • Gold: 653

  • Health: 4200

  • Threat: 1151

  • Speed: 320

  • Resistances: Holy -10%; Energy +20%; Earth +20%; Physical +50%; Death +50%

  • Attacks: Melee: Physical 0-200, range 1, 100% every 2s | Lifedrain: Life Drain 100-800, range 1, 20% every 4s | Manadrain: Mana Drain 100-500, range 7, 15% every 2s

  • Loot: Skull Staff (1%, x1) | Pharaoh Sword (1%, x1) | Great Mana Potion (9%, x1)

Hideous Fungus

  • Experience: 43500

  • Gold: 653

  • Health: 4600

  • Threat: 1396

  • Speed: 260

  • Resistances: Holy +5%; Death +1%; Fire +5%; Energy +15%; Ice +15%; Earth +100%

  • Attacks: Melee: Physical 0-450, range 1, 100% every 2s | Earth: Earth 250-430, range 7, 15% every 2s | Ice: Ice 250-550, range 8, radius 3, 15% every 2s

  • Loot: None