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Stage 9

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Ice Witch

  • Experience: 8700

  • Gold: 131

  • Health: 650

  • Threat: 278

  • Speed: 200

  • Resistances: Fire +50%; Earth +40%; Holy +30%; Energy -10%; Death -10%; Ice +100%

  • Attacks: Melee: Physical 0-60, range 1, 100% every 2s | Ice: Ice 60-130, range 5, radius 2, 10% every 2s | Ice: Ice 55-115, range 7, 20% every 2s

  • Loot: None

Necromancer

  • Experience: 8700

  • Gold: 131

  • Health: 580

  • Threat: 336

  • Speed: 188

  • Resistances: Ice +10%; Energy +20%; Death +50%; Physical -5%; Fire -5%; Holy -5%; Earth +100%; Drown +100%

  • Attacks: Melee: Physical 0-80, range 1, 100% every 2s | Death: Death 60-120, range 1, 20% every 2s | Earth: Earth 65-120, range 7, 20% every 2s

  • Loot: None

Slim

  • Experience: 8700

  • Gold: 131

  • Health: 1025

  • Threat: 240

  • Speed: 200

  • Resistances: Fire -10%; Holy -5%; Death +100%; Earth +100%

  • Attacks: Melee: Physical 0-150, range 1, 100% every 2s | Physical: Physical 10-50, range 1, 40% every 3.0s

  • Loot: None

Necromancer Servant

  • Experience: 8850

  • Gold: 133

  • Health: 600

  • Threat: 122

  • Speed: 210

  • Resistances: Physical -8%; Death -7%

  • Attacks: Melee: Physical 0-45, range 1, 100% every 2s | Physical: Physical 5-40, range 7, 10% every 1s

  • Loot: None

Esmeralda

  • Experience: 9000

  • Gold: 135

  • Health: 800

  • Threat: 466

  • Speed: 245

  • Resistances: Fire -10%; Death +100%; Earth +100%; Life Drain +100%; Drown +100%

  • Attacks: Melee: Physical 0-175, range 1, 100% every 2s | Earth: Earth 0-110, range 7, 30% every 2s | Poisoncondition: Earth 100-100, range 8, 22% every 2s, Earth damage over time (100 every 4s for 12s)

  • Loot: Knight Armor (53%, x1) | Tower Shield (44%, x1) | Halberd (28%, x1)

Fernfang

  • Experience: 9000

  • Gold: 135

  • Health: 400

  • Threat: 493

  • Speed: 240

  • Resistances: Ice +70%; Earth +40%; Life Drain +100%

  • Attacks: Melee: Physical 0-50, range 1, 100% every 2s | Manadrain: Mana Drain 25-45, range 7, 25% every 1s | Holy: Holy 65-180, range 7, 80% every 2s

  • Loot: Staff (12%, x1)

Mahatheb

  • Experience: 9000

  • Gold: 135

  • Health: 650

  • Threat: 165

  • Speed: 150

  • Resistances: None

  • Attacks: Melee: Physical 0-85, range 1, 100% every 2s | Death: Death 30-40, range 1, 20% every 2s | Speed: utility, range 7, 15% every 2s, speed 0x and -226 for 10s

  • Loot: None

Quara Pincher Scout

  • Experience: 9000

  • Gold: 135

  • Health: 775

  • Threat: 308

  • Speed: 156

  • Resistances: Energy -10%; Physical +10%; Ice +100%; Fire +100%; Life Drain +100%

  • Attacks: Melee: Physical 0-240, range 1, 100% every 2s | Speed: utility, range 1, 20% every 2s, speed 0x and -600 for 3s

  • Loot: Plate Armor (5%, x1) | Halberd (2%, x1)

Shadow Hound

  • Experience: 9000

  • Gold: 135

  • Health: 555

  • Threat: 487

  • Speed: 360

  • Resistances: Holy +30%; Energy +10%; Fire -10%; Ice -10%; Physical -20%; Death +100%; Earth +100%

  • Attacks: Melee: Physical 0-350, range 1, 100% every 2s | Fire: Fire 60-160, range 1, 24% every 2s | Monster Soulfire: Fire 0-0, range 1, 14% every 2s, Fire damage over time (15 every 4s for 12s)

  • Loot: None

The Blightfather

  • Experience: 9000

  • Gold: 135

  • Health: 400

  • Threat: 250

  • Speed: 290

  • Resistances: Death +50%; Ice -5%; Fire -10%; Earth +100%; Life Drain +100%

  • Attacks: Melee: Physical 0-200, range 1, 100% every 2s

  • Loot: None

The Lord Of The Lice

  • Experience: 9000

  • Gold: 135

  • Health: 80000

  • Threat: 2180

  • Speed: 230

  • Resistances: None

  • Attacks: Melee: Physical 0-200, range 1, 100% every 2s | Earth: Earth 120-310, range 7, 30% every 2s | Poisoncondition: Earth 1000-1800, range 8, 22% every 2s, Earth damage over time (1800 every 4s for 12s)

  • Loot: Great Mana Potion (100%, x1-16)

Undead Cavebear

  • Experience: 9000

  • Gold: 135

  • Health: 450

  • Threat: 422

  • Speed: 250

  • Resistances: Holy -15%; Death +100%; Earth +100%

  • Attacks: Melee: Physical 0-400, range 1, 100% every 2s

  • Loot: None

Wrath of the Emperor

  • Experience: 9000

  • Gold: 135

  • Health: 55000

  • Threat: 1120

  • Speed: 410

  • Resistances: Ice +50%; Fire +10%; Physical -10%; Energy -10%; Holy -15%; Death +100%; Earth +100%

  • Attacks: Melee: Physical 0-374, range 1, 100% every 2s | Physical: Physical 150-250, range 8, radius 3, 17% every 3s | Physical: Physical 0-500, range 7, 10% every 3s

  • Loot: None

Mutated Bat

  • Experience: 9225

  • Gold: 138

  • Health: 900

  • Threat: 508

  • Speed: 210

  • Resistances: Fire -10%; Death +100%; Earth +100%; Drown +100%

  • Attacks: Melee: Physical 0-168, range 1, 100% every 2s | Earth: Earth 70-180, range 7, 15% every 2s | Drown: Drown 30-90, range 1, radius 6, 15% every 2s

  • Loot: Battle Shield (9%, x1) | Obsidian Lance (7%, x1) | Batwing Hat (1%, x1)

Captain Jones

  • Experience: 9300

  • Gold: 140

  • Health: 555

  • Threat: 251

  • Speed: 200

  • Resistances: Holy -5%; Physical +50%; Life Drain +50%

  • Attacks: Melee: Physical 0-100, range 1, 100% every 2s | Death: Death 50-90, range 7, 10% every 2s | Healing: heals 40-70, range 4, 5% every 2s

  • Loot: Crown Legs (5%, x1)

Animated Ogre Shaman

  • Experience: 9375

  • Gold: 141

  • Health: 800

  • Threat: 211

  • Speed: 240

  • Resistances: None

  • Attacks: Fire: Fire 70-180, range 7, 15% every 2s | Earth: Earth 15-120, range 8, radius 3, 20% every 2s | Healing: heals 80-95, range 4, 10% every 2s

  • Loot: Necrotic Rod (7%, x1) | Strong Mana Potion (7%, x1)

Ogre Savage

  • Experience: 9375

  • Gold: 141

  • Health: 800

  • Threat: 205

  • Speed: 105

  • Resistances: Energy -10%; Death +10%; Fire +20%; Ice +20%; Holy +50%; Earth +100%

  • Attacks: Physical: Physical 0-140, range 7, 20% every 2s | Physical: Physical 60-200, range 1, radius 5, 15% every 2s | Bleedcondition: utility, range 1, radius 4, 15% every 2s, Physical damage over time (25 every 4s for 12s)

  • Loot: None

Ogre Shaman

  • Experience: 9375

  • Gold: 141

  • Health: 800

  • Threat: 254

  • Speed: 105

  • Resistances: Fire +20%; Energy +20%; Ice +20%; Holy -10%; Earth +100%; Death +100%

  • Attacks: Earth: Earth 80-110, range 7, single target, 11% every 2s | Terra Wave: utility, range 1, 13% every 2s | Poisoncondition: Earth 20-40, range 7, 15% every 2s, Earth damage over time (40 every 4s for 12s)

  • Loot: None

Dragon Lord Hatchling

  • Experience: 9675

  • Gold: 145

  • Health: 750

  • Threat: 260

  • Speed: 190

  • Resistances: Earth +10%; Ice -10%; Energy -10%; Fire +100%

  • Attacks: Melee: Physical 0-90, range 1, 100% every 2s | Fire: Fire 90-125, range 5, radius 2, 10% every 2s | Fire: Fire 55-105, range 7, single target, 15% every 2s

  • Loot: None

Insectoid Worker

  • Experience: 9750

  • Gold: 146

  • Health: 950

  • Threat: 229

  • Speed: 200

  • Resistances: Physical +5%; Fire -10%; Energy -5%; Ice -5%; Earth +100%

  • Attacks: Melee: Physical 0-163, range 1, 100% every 2s

  • Loot: None

Shardhead

  • Experience: 9750

  • Gold: 146

  • Health: 800

  • Threat: 394

  • Speed: 195

  • Resistances: Physical +25%; Energy -20%; Holy +100%; Death +100%; Fire +100%; Ice +100%

  • Attacks: Melee: Physical 0-275, range 1, 100% every 2s | Ice: Ice 0-90, range 7, 15% every 2s | Speed: utility, range 8, 12% every 2s, speed 0x and -360 for 5s

  • Loot: None

Water Elemental

  • Experience: 9750

  • Gold: 146

  • Health: 550

  • Threat: 561

  • Speed: 220

  • Resistances: Physical +35%; Holy +50%; Death +50%; Energy -25%; Drown +100%; Fire +100%; Ice +100%; Earth +100%; Life Drain +100%

  • Attacks: Melee: Physical 0-160, range 1, 100% every 2s | Drown: Drown 125-235, range 7, single target, 10% every 2s | Ice: Ice 88-150, range 7, 20% every 2s

  • Loot: None

Grimgor Guteater

  • Experience: 10050

  • Gold: 151

  • Health: 1115

  • Threat: 332

  • Speed: 240

  • Resistances: Energy +20%; Death -10%; Earth -10%; Fire +100%

  • Attacks: Melee: Physical 0-230, range 1, 100% every 2s | Physical: Physical 55-130, range 1, 60% every 4s

  • Loot: None

Orc Warlord

  • Experience: 10050

  • Gold: 151

  • Health: 950

  • Threat: 343

  • Speed: 234

  • Resistances: Fire +80%; Energy +20%; Holy +10%; Earth -10%; Death -5%

  • Attacks: Melee: Physical 0-250, range 1, 100% every 2s | Physical: Physical 0-200, range 7, 20% every 2s

  • Loot: Throwing Star (15%, x1-18) | Plate Armor (6%, x1) | Orcish Axe (5%, x1) | Health Potion (1%, x1)

Evil Mastermind

  • Experience: 10125

  • Gold: 152

  • Health: 1295

  • Threat: 573

  • Speed: 350

  • Resistances: Ice +20%; Physical +5%; Energy +90%; Holy -5%; Earth +100%; Death +100%

  • Attacks: Melee: Physical 0-77, range 1, 100% every 1.2s | Physical: Physical 50-78, range 7, 30% every 2s | Fire: Fire 66-72, range 7, single target, 30% every 2s

  • Loot: None

Sandstone Scorpion

  • Experience: 10200

  • Gold: 153

  • Health: 900

  • Threat: 266

  • Speed: 230

  • Resistances: Fire +50%; Holy -1%; Ice -5%; Energy -10%; Earth +100%

  • Attacks: Melee: Physical 0-193, range 1, 100% every 2s | Healing: heals 60-100, range 4, 10% every 2s

  • Loot: None

Diamond Servant

  • Experience: 10500

  • Gold: 158

  • Health: 1000

  • Threat: 338

  • Speed: 172

  • Resistances: Earth +75%; Fire +10%; Holy -15%; Energy +100%

  • Attacks: Melee: Physical 0-100, range 1, 100% every 2s | Energy: Energy 80-120, range 1, radius 3, 20% every 2s | Energy: Energy 125-170, range 5, radius 2, 15% every 2s

  • Loot: Might Ring (1%, x1) | Lightning Pendant (1%, x1) | Wand Of Cosmic Energy (1%, x1) | Strong Mana Potion (6%, x1)

Diamond Servant Replica

  • Experience: 10500

  • Gold: 158

  • Health: 2000

  • Threat: 343

  • Speed: 172

  • Resistances: Earth +75%; Fire +10%; Holy -15%; Energy +100%

  • Attacks: Melee: Physical 0-100, range 1, 100% every 2s | Energy: Energy 100-210, range 1, radius 3, 11% every 2s | Energy: Energy 75-125, range 7, 10% every 2s

  • Loot: Might Ring (1%, x1) | Lightning Pendant (1%, x1) | Wand Of Cosmic Energy (1%, x1) | Strong Mana Potion (6%, x1)

Dragon

  • Experience: 10500

  • Gold: 158

  • Health: 1000

  • Threat: 334

  • Speed: 172

  • Resistances: Earth +80%; Energy +20%; Ice -10%; Fire +100%

  • Attacks: Melee: Physical 0-120, range 1, 100% every 2s | Fire: Fire 60-140, range 7, single target, 15% every 2s | Fire: Fire 100-170, range 8, radius 3, 10% every 2s

  • Loot: Steel Shield (15%, x1) | Burst Arrow (8%, x1-10) | Longsword (4%, x1) | Strong Health Potion (1%, x1)

Drasilla

  • Experience: 10500

  • Gold: 158

  • Health: 1260

  • Threat: 422

  • Speed: 170

  • Resistances: Energy +20%; Ice -10%; Fire +100%

  • Attacks: Melee: Physical 0-120, range 1, 100% every 2s | Fire: Fire 100-180, range 8, radius 3, 60% every 6s | Fire: Fire 70-115, range 10, single target, 50% every 3s

  • Loot: None

Glitterscale

  • Experience: 10500

  • Gold: 158

  • Health: 1000

  • Threat: 306

  • Speed: 180

  • Resistances: Earth +80%; Energy +20%; Ice -10%; Fire +100%

  • Attacks: Melee: Physical 0-120, range 1, 100% every 2s | Fire: Fire 90-180, range 8, radius 3, 8% every 2s | Fire: Fire 70-120, range 7, single target, 12% every 2s

  • Loot: None

Glooth Blob

  • Experience: 10500

  • Gold: 158

  • Health: 750

  • Threat: 416

  • Speed: 160

  • Resistances: Fire -10%; Ice +20%; Energy -10%; Earth +100%; Death +100%; Life Drain +100%

  • Attacks: Poisoncondition: Earth 400-480, range 1, radius 4, 13% every 2s, Earth damage over time (480 every 4s for 12s) | Poison: Earth 85-180, range 1, single target, 11% every 2s | Poison: Earth 60-105, range 7, 10% every 2s

  • Loot: Glooth Amulet (1%, x1) | Glooth Blade (1%, x1) | Glooth Club (1%, x1)

Shark

  • Experience: 10500

  • Gold: 158

  • Health: 1200

  • Threat: 231

  • Speed: 230

  • Resistances: Physical +1%; Fire +1%; Ice +1%; Energy -5%; Earth +20%; Drown +100%

  • Attacks: Melee: Physical 0-175, range 1, 100% every 2s

  • Loot: None

Swan Maiden

  • Experience: 10500

  • Gold: 158

  • Health: 800

  • Threat: 447

  • Speed: 234

  • Resistances: Physical -10%; Earth +30%; Fire -10%; Holy +30%; Death +50%

  • Attacks: Melee: Physical 0-215, range 1, 100% every 2s | Energy: Energy 60-115, range 7, 15% every 2s | Manadrain: Mana Drain 82-215, range 7, 11% every 2s

  • Loot: Clerical Mace (1%, x1) | Boots Of Haste (1%, x1) | Butterfly Ring (1%, x1) | Great Mana Potion (3%, x1)

Ancient Scarab

  • Experience: 10800

  • Gold: 162

  • Health: 1000

  • Threat: 950

  • Speed: 218

  • Resistances: Energy +20%; Physical +10%; Fire -20%; Ice -5%; Earth +100%

  • Attacks: Melee: Physical 0-210, range 1, 100% every 2s | Earth: Earth 15-145, range 7, 20% every 2s | Speed: utility, range 7, 15% every 2s, speed 0x and -700 for 25s

  • Loot: None

Frost Dragon Hatchling

  • Experience: 11175

  • Gold: 168

  • Health: 800

  • Threat: 331

  • Speed: 200

  • Resistances: Energy -5%; Fire +100%; Life Drain +100%; Ice +100%; Earth +100%

  • Attacks: Melee: Physical 0-160, range 1, 100% every 2s | Ice: Ice 60-110, range 5, radius 2, 10% every 2s | Ice: Ice 60-110, range 1, single target, 15% every 2s

  • Loot: None

Blood Hand

  • Experience: 11250

  • Gold: 169

  • Health: 700

  • Threat: 399

  • Speed: 220

  • Resistances: Energy +5%; Ice +5%; Death +5%; Fire -10%; Holy -5%; Earth +100%; Drown +100%

  • Attacks: Melee: Physical 0-158, range 1, 100% every 2s | Lifedrain: Life Drain 50-100, range 1, radius 4, 20% every 2s | Speed: utility, range 1, single target, 10% every 2s, speed 0x and -600 for 15s

  • Loot: None

Deadeye Devious

  • Experience: 11250

  • Gold: 169

  • Health: 1450

  • Threat: 703

  • Speed: 300

  • Resistances: None

  • Attacks: Melee: Physical 0-550, range 1, 100% every 2s | Physical: Physical 200-250, range 1, 60% every 4s | Healing: heals 200-250, range 4, 65% every 6s

  • Loot: None

Death Priest

  • Experience: 11250

  • Gold: 169

  • Health: 800

  • Threat: 314

  • Speed: 220

  • Resistances: Energy +75%; Death +100%

  • Attacks: Melee: Physical 0-80, range 1, 100% every 2s | Death: Death 120-250, range 7, 20% every 2s | Healing: heals 80-200, range 4, 20% every 2s

  • Loot: Spellbook (7%, x1)

Mutated Tiger

  • Experience: 11250

  • Gold: 169

  • Health: 1100

  • Threat: 312

  • Speed: 240

  • Resistances: Fire +20%; Energy +20%; Ice +20%; Death -5%; Earth +80%

  • Attacks: Melee: Physical 0-150, range 1, 100% every 2s | Physical: Physical 0-200, range 5, radius 3, 20% every 2s | Healing: heals 150-300, range 4, 10% every 2s

  • Loot: None

Omnivora

  • Experience: 11250

  • Gold: 169

  • Health: 1200

  • Threat: 332

  • Speed: 210

  • Resistances: Energy +10%; Earth +100%; Fire -10%; Ice +20%; Death +20%

  • Attacks: Melee: Physical 0-150, range 1, 100% every 2s | Speed: utility, range 7, 20% every 4s, speed 0x and -350 for 12s | Earth: Earth 80-100, range 7, 20% every 2s

  • Loot: Necrotic Rod (1%, x1) | Serpent Sword (1%, x1) | Spellbook Of Enlightenment (1%, x1)

Rot Elemental

  • Experience: 11250

  • Gold: 169

  • Health: 850

  • Threat: 419

  • Speed: 230

  • Resistances: Physical +10%; Energy -5%; Ice +30%; Holy +20%; Death +20%; Fire -5%; Earth +100%; Life Drain +100%

  • Attacks: Earth: Earth 150-250, range 7, single target, 13% every 2s | Earth: Earth 150-230, range 6, 15% every 2s | Poisoncondition: Earth 200-300, range 7, 10% every 2s, Earth damage over time (300 every 4s for 12s)

  • Loot: Glooth Spear (6%, x1) | Glooth Amulet (1%, x1) | Glooth Axe (1%, x1) | Strong Health Potion (10%, x1)

The Evil Eye

  • Experience: 11250

  • Gold: 169

  • Health: 1200

  • Threat: 1037

  • Speed: 240

  • Resistances: Holy -20%; Earth +100%

  • Attacks: Melee: Physical 0-90, range 1, 100% every 2s | Energy: Energy 60-130, range 7, 15% every 1s | Fire: Fire 85-115, range 7, 13% every 1s

  • Loot: Spellbook (23%, x1)

The Old Whopper

  • Experience: 11250

  • Gold: 169

  • Health: 785

  • Threat: 253

  • Speed: 420

  • Resistances: Energy +20%; Fire +10%; Holy +1%; Earth -10%; Death -5%

  • Attacks: Melee: Physical 0-175, range 1, 100% every 2s | Physical: Physical 0-170, range 7, 10% every 2s

  • Loot: Dark Helmet (1%, x1)