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Stage 8

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Priestess

  • Experience: 6300

  • Gold: 95

  • Health: 390

  • Threat: 405

  • Speed: 170

  • Resistances: Fire +40%; Earth +70%; Death +10%; Physical -10%; Holy -10%

  • Attacks: Melee: Physical 0-75, range 1, 100% every 2s | Death: Death 55-120, range 7, 20% every 2s | Manadrain: Mana Drain 2-170, range 7, 15% every 2s

  • Loot: Clerical Mace (1%, x1) | Hailstorm Rod (1%, x1) | Black Shield (1%, x1) | Mana Potion (1%, x1)

The Dark Dancer

  • Experience: 6525

  • Gold: 98

  • Health: 805

  • Threat: 369

  • Speed: 170

  • Resistances: Fire +40%; Death +20%

  • Attacks: Melee: Physical 0-45, range 1, 100% every 2s | Physical: Physical 60-95, range 5, single target, 70% every 3s | Physical: Physical 60-95, range 5, single target, 90% every 6s

  • Loot: None

Foreman Kneebiter

  • Experience: 6675

  • Gold: 100

  • Health: 570

  • Threat: 243

  • Speed: 200

  • Resistances: Earth +90%; Physical +20%; Fire -5%; Death -5%

  • Attacks: Melee: Physical 0-200, range 1, 100% every 2s

  • Loot: None

Blazing Fire Elemental

  • Experience: 6750

  • Gold: 101

  • Health: 650

  • Threat: 391

  • Speed: 190

  • Resistances: Ice -25%; Energy +20%; Death +30%; Fire +100%

  • Attacks: Melee: Physical 0-100, range 1, 100% every 2s | Fire: Fire 65-205, range 1, radius 5, 13% every 1s | Fire: Fire 110-150, range 7, single target, 12% every 1s

  • Loot: None

Charged Energy Elemental

  • Experience: 6750

  • Gold: 101

  • Health: 500

  • Threat: 281

  • Speed: 270

  • Resistances: Physical -5%; Energy +100%; Fire +100%; Ice +100%

  • Attacks: Melee: Physical 0-100, range 1, 100% every 2s | Energy: Energy 100-168, range 6, single target, 20% every 2s | Energycondition: Energy 0-0, range 1, radius 3, 15% every 1s, Energy damage over time (11 every 4s for 12s)

  • Loot: None

Earth Elemental

  • Experience: 6750

  • Gold: 101

  • Health: 650

  • Threat: 481

  • Speed: 220

  • Resistances: Death +50%; Ice +85%; Physical +50%; Holy +50%; Fire -25%; Earth +100%; Energy +100%

  • Attacks: Melee: Physical 0-110, range 1, 100% every 2s | Earth: Earth 72-105, range 7, 10% every 2s | Physical: Physical 0-100, range 7, single target, 10% every 2s

  • Loot: None

General Murius

  • Experience: 6750

  • Gold: 101

  • Health: 550

  • Threat: 397

  • Speed: 240

  • Resistances: None

  • Attacks: Melee: Physical 0-220, range 1, 100% every 2s | Physical: Physical 50-120, range 7, 12% every 1s | Physical: Physical 50-80, range 1, radius 3, 10% every 1s

  • Loot: Double Axe (80%, x1) | Brass Armor (67%, x1) | Battle Shield (33%, x1) | Strong Health Potion (7%, x1)

Golden Servant

  • Experience: 6750

  • Gold: 101

  • Health: 550

  • Threat: 274

  • Speed: 210

  • Resistances: Energy +25%; Earth +80%; Fire +15%; Ice -5%; Holy +100%

  • Attacks: Melee: Physical 0-100, range 1, 100% every 2s | Energy: Energy 60-100, range 1, single target, 15% every 2s | Energy: Energy 80-110, range 1, single target, 15% every 2s

  • Loot: Halberd (3%, x1) | Spellbook Of Enlightenment (1%, x1) | Golden Armor (1%, x1) | Health Potion (5%, x1)

Golden Servant Replica

  • Experience: 6750

  • Gold: 101

  • Health: 2000

  • Threat: 363

  • Speed: 210

  • Resistances: Earth +80%; Fire +10%; Ice -5%; Death -5%

  • Attacks: Melee: Physical 0-220, range 1, 100% every 2s | Fire: Fire 80-110, range 5, radius 1, 11% every 2s | Energy: Energy 70-110, range 7, single target, 15% every 2s

  • Loot: Halberd (2%, x1) | Spellbook Of Enlightenment (1%, x1) | Mana Potion (5%, x1)

Herald of Gloom

  • Experience: 6750

  • Gold: 101

  • Health: 350

  • Threat: 237

  • Speed: 260

  • Resistances: Physical -5%; Energy -5%; Death -5%; Ice +20%; Holy +20%

  • Attacks: Melee: Physical 0-90, range 1, 100% every 2s | Speed: utility, range 7, 10% every 3s, speed 0x and -600 for 30s | Holy: Holy 90-170, range 4, 24% every 2s

  • Loot: None

Muddy Earth Elemental

  • Experience: 6750

  • Gold: 101

  • Health: 650

  • Threat: 277

  • Speed: 260

  • Resistances: Death +20%; Ice +20%; Physical +20%; Energy +20%; Fire -25%; Earth +100%

  • Attacks: Melee: Physical 0-160, range 1, 100% every 2s | Earth: Earth 25-155, range 7, single target, 15% every 2s | Poisoncondition: Earth 0-26, range 6, 10% every 1s, Earth damage over time (26 every 4s for 12s)

  • Loot: None

Mutated Rat

  • Experience: 6750

  • Gold: 101

  • Health: 550

  • Threat: 377

  • Speed: 230

  • Resistances: Fire -10%; Holy +10%; Death +100%; Earth +100%; Life Drain +100%; Drown +100%

  • Attacks: Melee: Physical 0-158, range 1, 100% every 2s | Earth: Earth 45-85, range 7, 15% every 2s | Poisoncondition: Earth 80-100, range 5, 10% every 2s, Earth damage over time (100 every 4s for 12s)

  • Loot: Plate Shield (4%, x1) | Halberd (3%, x1) | Spellbook Of Enlightenment (1%, x1) | Health Potion (1%, x1)

Slick Water Elemental

  • Experience: 6750

  • Gold: 101

  • Health: 550

  • Threat: 389

  • Speed: 280

  • Resistances: Physical +40%; Ice +100%; Drown +100%

  • Attacks: Melee: Physical 0-175, range 1, 100% every 2s | Earth: Earth 0-130, range 7, 20% every 2s | Ice: Ice 0-220, range 6, 10% every 1s

  • Loot: None

The Count

  • Experience: 6750

  • Gold: 101

  • Health: 1250

  • Threat: 1066

  • Speed: 370

  • Resistances: Physical +20%; Holy -20%; Life Drain +100%; Death +100%

  • Attacks: Melee: Physical 0-945, range 1, 100% every 2s | Lifedrain: Life Drain 0-300, range 1, radius 4, 9% every 1s | Healing: heals 100-195, range 4, 25% every 1s

  • Loot: None

The Weakened Count

  • Experience: 6750

  • Gold: 101

  • Health: 740

  • Threat: 285

  • Speed: 238

  • Resistances: Physical +10%; Fire -10%; Holy -10%; Life Drain +100%; Earth +100%; Death +100%

  • Attacks: Melee: Physical 0-190, range 1, 100% every 2s | Lifedrain: Life Drain 0-95, range 1, 20% every 2s | Speed: utility, range 1, 15% every 2s, speed 0x and -400 for 60s

  • Loot: None

Wailing Widow

  • Experience: 6750

  • Gold: 101

  • Health: 850

  • Threat: 257

  • Speed: 254

  • Resistances: Fire -5%; Holy +5%; Death +100%; Earth +100%; Life Drain +100%

  • Attacks: Melee: Physical 0-120, range 1, 100% every 2s | Lifedrain: Life Drain 40-70, range 1, radius 3, 10% every 2s | Earth: Earth 60-110, range 7, 15% every 2s

  • Loot: Halberd (5%, x1) | Plate Shield (3%, x1) | Zaoan Halberd (2%, x1) | Mana Potion (5%, x1)

Yeti

  • Experience: 6900

  • Gold: 104

  • Health: 950

  • Threat: 375

  • Speed: 250

  • Resistances: Ice -1%

  • Attacks: Melee: Physical 0-200, range 1, 100% every 2s | Physical: Physical 0-180, range 7, 15% every 1s | Energy: Energy 0-175, range 3, radius 3, 12% every 1s

  • Loot: None

Animated Clomp

  • Experience: 7125

  • Gold: 107

  • Health: 900

  • Threat: 275

  • Speed: 430

  • Resistances: None

  • Attacks: Melee: Physical 0-250, range 1, 100% every 2s

  • Loot: None

Boogey

  • Experience: 7125

  • Gold: 107

  • Health: 930

  • Threat: 408

  • Speed: 400

  • Resistances: Earth +40%; Ice +25%; Energy -10%; Holy -10%; Fire -10%; Death +100%; Drown +100%; Life Drain +100%

  • Attacks: Melee: Physical 0-120, range 1, 100% every 1.2s | Physical: Physical 0-30, range 7, 30% every 1.5s | Death: Death 12-20, range 7, single target, 30% every 1.5s

  • Loot: None

Clomp

  • Experience: 7125

  • Gold: 107

  • Health: 900

  • Threat: 283

  • Speed: 430

  • Resistances: None

  • Attacks: Melee: Physical 0-260, range 1, 100% every 2s

  • Loot: Tusk Shield (1%, x1) | Furry Club (1%, x1)

Grave Guard

  • Experience: 7275

  • Gold: 109

  • Health: 720

  • Threat: 212

  • Speed: 200

  • Resistances: Energy +30%; Earth +90%; Ice -10%; Holy -10%; Death +10%; Fire +100%

  • Attacks: Melee: Physical 0-147, range 1, 100% every 2s

  • Loot: Death Ring (2%, x1) | Daramian Waraxe (1%, x1) | Mana Potion (20%, x1)

Corym Vanguard

  • Experience: 7350

  • Gold: 110

  • Health: 700

  • Threat: 245

  • Speed: 210

  • Resistances: Ice +10%; Energy +20%

  • Attacks: Melee: Physical 0-140, range 1, 100% every 2s | Earth: Earth 50-100, range 5, radius 3, 10% every 2s | Death: Death 40-70, range 1, single target, 15% every 2s

  • Loot: None

Armenius

  • Experience: 7500

  • Gold: 113

  • Health: 550

  • Threat: 384

  • Speed: 330

  • Resistances: Energy +20%; Physical +10%; Fire -15%; Ice -5%; Earth +100%

  • Attacks: Melee: Physical 0-210, range 1, 100% every 2s | Earth: Earth 15-135, range 7, 12% every 1s | Speed: utility, range 7, 13% every 1s, speed 0x and -700 for 25s

  • Loot: None

Crystalcrusher

  • Experience: 7500

  • Gold: 113

  • Health: 570

  • Threat: 276

  • Speed: 230

  • Resistances: Death +10%; Fire +15%; Holy -1%; Energy -5%; Ice -3%; Earth +100%

  • Attacks: Melee: Physical 0-167, range 1, 100% every 2s | Earth: Earth 110-260, range 1, single target, 10% every 2s | Healing: heals 5-15, range 4, 30% every 2s

  • Loot: None

Enlightened of the Cult

  • Experience: 7500

  • Gold: 113

  • Health: 700

  • Threat: 295

  • Speed: 210

  • Resistances: Holy +20%; Ice +5%; Physical +10%; Energy -5%; Death -5%

  • Attacks: Melee: Physical 0-100, range 1, 100% every 2s | Lifedrain: Life Drain 70-185, range 1, single target, 25% every 2s | Speed: utility, range 7, 10% every 2s, speed 0x and -360 for 6s

  • Loot: None

Lethal Lissy

  • Experience: 7500

  • Gold: 113

  • Health: 1450

  • Threat: 373

  • Speed: 240

  • Resistances: None

  • Attacks: Melee: Physical 0-250, range 1, 100% every 2s | Healing: heals 200-250, range 4, 65% every 6s | Summon Pirate Cutthroat: summons Pirate Cutthroat

  • Loot: None

Nightstalker

  • Experience: 7500

  • Gold: 113

  • Health: 700

  • Threat: 226

  • Speed: 260

  • Resistances: Physical -5%; Energy -5%; Death -5%; Ice +20%; Holy +20%

  • Attacks: Melee: Physical 0-90, range 1, 100% every 2s | Lifedrain: Life Drain 60-170, range 7, 20% every 2s | Speed: utility, range 1, 15% every 2s, speed 0x and -600 for 15s

  • Loot: None

Ron the Ripper

  • Experience: 7500

  • Gold: 113

  • Health: 1500

  • Threat: 281

  • Speed: 240

  • Resistances: None

  • Attacks: Melee: Physical 0-250, range 1, 100% every 2s

  • Loot: None

Shadow Fiend

  • Experience: 7500

  • Gold: 113

  • Health: 4000

  • Threat: 464

  • Speed: 260

  • Resistances: Physical +40%; Energy +40%; Death +40%; Ice +40%; Holy +40%

  • Attacks: Melee: Physical 0-90, range 1, 100% every 2s | Speed: utility, range 7, 19% every 2s, speed 0x and -600 for 15s | Lifedrain: Life Drain 360-470, range 1, radius 5, 12% every 2s

  • Loot: None

Splasher

  • Experience: 7500

  • Gold: 113

  • Health: 1700

  • Threat: 969

  • Speed: 520

  • Resistances: Energy -25%; Earth -15%; Ice +100%; Fire +100%; Drown +100%

  • Attacks: Melee: Physical 0-382, range 1, 100% every 1s | Lifedrain: Life Drain 162-228, range 7, 8% every 2s | Lifedrain: Life Drain 106-169, range 8, radius 3, 7% every 2s

  • Loot: None

Ungreez

  • Experience: 7500

  • Gold: 113

  • Health: 8200

  • Threat: 1171

  • Speed: 330

  • Resistances: Physical +25%; Ice -15%; Energy +100%; Fire +100%; Life Drain +100%

  • Attacks: Melee: Physical 0-480, range 1, 100% every 2s | Manadrain: Mana Drain 0-110, range 7, 13% every 2s | Fire: Fire 150-250, range 7, single target, 14% every 1s

  • Loot: None

The Hag

  • Experience: 7650

  • Gold: 115

  • Health: 935

  • Threat: 243

  • Speed: 205

  • Resistances: Fire +30%; Ice +20%; Energy +10%

  • Attacks: Melee: Physical 0-100, range 1, 100% every 2s | Speed: utility, range 5, single target, 55% every 4s, speed 0x and -400 for 12s | Healing: heals 15-75, range 4, 35% every 2s

  • Loot: None

Heoni

  • Experience: 7725

  • Gold: 116

  • Health: 900

  • Threat: 290

  • Speed: 300

  • Resistances: Energy +20%; Ice +10%

  • Attacks: Melee: Physical 0-120, range 1, 100% every 2s | Poisoncondition: Earth 20-240, range 8, radius 3, 15% every 2s, Earth damage over time (240 every 4s for 12s) | Healing: heals 76-84, range 4, 11% every 2s

  • Loot: None

High Templar Cobrass

  • Experience: 7725

  • Gold: 116

  • Health: 410

  • Threat: 146

  • Speed: 174

  • Resistances: Energy +20%; Ice +10%; Fire -10%; Earth +100%

  • Attacks: Melee: Physical 0-80, range 1, 100% every 2s

  • Loot: Sword (5%, x1)

Wyvern

  • Experience: 7725

  • Gold: 116

  • Health: 795

  • Threat: 379

  • Speed: 186

  • Resistances: Energy +20%; Ice +10%; Earth +100%

  • Attacks: Melee: Physical 0-120, range 1, 100% every 2s | Poisoncondition: Earth 240-240, range 8, radius 3, 15% every 2s, Earth damage over time (240 every 4s for 12s) | Healing: heals 45-65, range 4, 15% every 2s

  • Loot: Power Bolt (3%, x1) | Wand Of Inferno (1%, x1) | Wyvern Fang (1%, x1) | Strong Health Potion (2%, x1)

Arthom The Hunter

  • Experience: 8250

  • Gold: 124

  • Health: 500

  • Threat: 141

  • Speed: 210

  • Resistances: Physical -10%; Holy +20%

  • Attacks: Melee: Physical 0-20, range 1, 100% every 2s | Physical: Physical 0-100, range 7, 50% every 2s

  • Loot: Sniper Arrow (48%, x1-10) | Poison Arrow (29%, x1-10) | Arrow (13%, x1-7)

Energy Elemental

  • Experience: 8250

  • Gold: 124

  • Health: 500

  • Threat: 402

  • Speed: 200

  • Resistances: Physical +30%; Holy +10%; Death +5%; Earth -15%; Fire +100%; Energy +100%; Ice +100%; Life Drain +100%

  • Attacks: Melee: Physical 0-175, range 1, 100% every 2s | Energy: Energy 125-252, range 7, single target, 10% every 2s | Energy: Energy 100-130, range 7, 15% every 2s

  • Loot: None

Enraged Crystal Golem

  • Experience: 8250

  • Gold: 124

  • Health: 700

  • Threat: 226

  • Speed: 200

  • Resistances: Physical +15%; Fire +100%; Ice +100%

  • Attacks: Melee: Physical 0-150, range 1, 100% every 2s

  • Loot: None

Oodok Witchmaster

  • Experience: 8250

  • Gold: 124

  • Health: 450

  • Threat: 119

  • Speed: 150

  • Resistances: Earth +100%; Fire -5%; Ice +20%; Holy +35%

  • Attacks: Melee: Physical 0-20, range 1, 100% every 2s | Lifedrain: Life Drain 0-40, range 1, 10% every 2s | Speed: utility, range 7, 10% every 2s, speed 0x and -800 for 5s

  • Loot: Leather Armor (5%, x1) | Poison Dagger (5%, x1) | Terra Rod (5%, x1) | Health Potion (52%, x1-3)

Undead Minion

  • Experience: 8250

  • Gold: 124

  • Health: 850

  • Threat: 623

  • Speed: 230

  • Resistances: Fire +100%; Earth +100%; Life Drain +100%

  • Attacks: Melee: Physical 0-248, range 1, 100% every 1s | Lifedrain: Life Drain 100-160, range 1, radius 4, 13% every 1s

  • Loot: None

Elder Mummy

  • Experience: 8400

  • Gold: 126

  • Health: 850

  • Threat: 233

  • Speed: 180

  • Resistances: Ice +20%; Earth +100%; Death +100%; Life Drain +100%

  • Attacks: Melee: Physical 0-120, range 1, 100% every 2s | Death: Death 0-130, range 1, 20% every 2s | Speed: utility, range 7, 15% every 2s, speed 0x and -300 for 15s

  • Loot: None

Dharalion

  • Experience: 8550

  • Gold: 128

  • Health: 380

  • Threat: 371

  • Speed: 240

  • Resistances: Holy -10%

  • Attacks: Melee: Physical 0-30, range 1, 100% every 2s | Manadrain: Mana Drain 0-100, range 7, 15% every 1s | Energy: Energy 80-100, range 7, 13% every 1s

  • Loot: Elven Amulet (16%, x1) | Green Tunic (5%, x1) | Royal Spear (1%, x1-2) | Great Mana Potion (14%, x1)

Monstor

  • Experience: 8625

  • Gold: 129

  • Health: 960

  • Threat: 466

  • Speed: 350

  • Resistances: Physical +20%; Fire +50%; Ice +10%; Earth +30%; Energy -7%; Holy -3%; Life Drain +100%

  • Attacks: Melee: Physical 0-167, range 1, 100% every 1.2s | Lifedrain: Life Drain 66-85, range 6, 30% every 2s | Healing: heals 90-200, range 4, 30% every 2s

  • Loot: None

Bonebeast

  • Experience: 8700

  • Gold: 131

  • Health: 515

  • Threat: 375

  • Speed: 218

  • Resistances: Fire -10%; Holy -25%; Death +100%; Earth +100%; Drown +100%; Life Drain +100%

  • Attacks: Melee: Physical 0-200, range 1, 100% every 2s | Earth: Earth 50-90, range 7, 15% every 2s | Lifedrain: Life Drain 25-47, range 1, radius 3, 10% every 2s

  • Loot: None