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Stage 6

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Rocky

  • Experience: 2850

  • Gold: 43

  • Health: 390

  • Threat: 144

  • Speed: 170

  • Resistances: Fire +10%; Energy +100%; Earth +100%

  • Attacks: Melee: Physical 0-80, range 1, 100% every 2s | Healing: heals 15-35, range 4, 50% every 2s

  • Loot: None

Barbarian Bloodwalker

  • Experience: 2925

  • Gold: 44

  • Health: 305

  • Threat: 248

  • Speed: 236

  • Resistances: Physical +10%; Energy +10%; Earth -5%; Ice +50%; Holy +20%; Death -10%

  • Attacks: Melee: Physical 0-240, range 1, 100% every 2s

  • Loot: Chain Helmet (11%, x1) | Chain Armor (10%, x1) | Halberd (7%, x1) | Health Potion (1%, x1)

Crypt Shambler

  • Experience: 2925

  • Gold: 44

  • Health: 330

  • Threat: 191

  • Speed: 140

  • Resistances: Holy -25%; Life Drain +100%; Earth +100%; Death +100%; Drown +100%

  • Attacks: Melee: Physical 0-140, range 1, 100% every 2s | Lifedrain: Life Drain 28-55, range 1, 15% every 2s

  • Loot: None

Ghoulish Hyaena

  • Experience: 2925

  • Gold: 44

  • Health: 400

  • Threat: 190

  • Speed: 200

  • Resistances: Earth +70%; Holy -10%; Fire -10%; Death +100%

  • Attacks: Melee: Physical 0-112, range 1, 100% every 2s | Poisoncondition: Earth 60-60, range 3, radius 2, 15% every 2s, Earth damage over time (60 every 4s for 12s)

  • Loot: None

Orc Berserker

  • Experience: 2925

  • Gold: 44

  • Health: 210

  • Threat: 208

  • Speed: 250

  • Resistances: Energy +15%; Earth -10%; Holy +10%; Death -10%

  • Attacks: Melee: Physical 0-200, range 1, 100% every 2s

  • Loot: Halberd (7%, x1) | Battle Axe (6%, x1) | Hunting Spear (5%, x1)

Cyclops Drone

  • Experience: 3000

  • Gold: 45

  • Health: 325

  • Threat: 163

  • Speed: 198

  • Resistances: Energy +10%; Ice +20%; Holy +1%; Earth -10%; Death -5%

  • Attacks: Melee: Physical 0-105, range 1, 100% every 2s | Physical: Physical 0-80, range 7, 35% every 2s

  • Loot: Short Sword (8%, x1) | Plate Shield (2%, x1) | Battle Shield (2%, x1) | Strong Health Potion (1%, x1)

Doom Deer

  • Experience: 3000

  • Gold: 45

  • Health: 405

  • Threat: 160

  • Speed: 300

  • Resistances: Energy +100%; Drown +100%; Life Drain +100%

  • Attacks: Melee: Physical 0-100, range 1, 100% every 2s | Energy: Energy 35-55, range 5, 30% every 4s

  • Loot: None

Ekatrix

  • Experience: 3000

  • Gold: 45

  • Health: 500

  • Threat: 108

  • Speed: 204

  • Resistances: Physical -5%; Energy +100%; Earth +20%; Holy -5%

  • Attacks: Melee: Physical 0-20, range 1, 100% every 2s | Fire: Fire 30-75, range 7, 20% every 2s

  • Loot: Cape (59%, x1) | Coat (38%, x1) | Garlic Necklace (3%, x1)

Monk

  • Experience: 3000

  • Gold: 45

  • Health: 240

  • Threat: 162

  • Speed: 240

  • Resistances: Holy +50%; Death +50%; Physical -5%

  • Attacks: Melee: Physical 0-130, range 1, 100% every 2s | Healing: heals 30-50, range 4, 15% every 2s

  • Loot: Staff (1%, x1)

Quara Constrictor Scout

  • Experience: 3000

  • Gold: 45

  • Health: 450

  • Threat: 196

  • Speed: 150

  • Resistances: Energy -10%; Physical -5%; Life Drain +100%; Fire +100%; Ice +100%

  • Attacks: Melee: Physical 0-135, range 1, 100% every 2s | Lifedrain: Life Drain 0-80, range 1, radius 3, 15% every 2s

  • Loot: Longsword (8%, x1) | Brass Armor (5%, x1)

Thornfire Wolf

  • Experience: 3000

  • Gold: 45

  • Health: 600

  • Threat: 223

  • Speed: 250

  • Resistances: Ice +1%; Fire +100%

  • Attacks: Melee: Physical 0-68, range 1, 100% every 2s | Physical: Physical 35-70, range 1, 15% every 2s | Fire: Fire 30-70, range 7, single target, 15% every 2s

  • Loot: None

Yalahari Despoiler

  • Experience: 3000

  • Gold: 45

  • Health: 10000

  • Threat: 387

  • Speed: 250

  • Resistances: None

  • Attacks: Melee: Physical 0-200, range 1, 100% every 2s | Physical: Physical 0-180, range 7, 15% every 1s | Energy: Energy 0-175, range 3, radius 3, 12% every 1s

  • Loot: None

Mad Scientist

  • Experience: 3075

  • Gold: 46

  • Health: 325

  • Threat: 115

  • Speed: 190

  • Resistances: Fire +10%; Earth +20%; Energy +20%; Ice +10%; Holy +20%; Death -5%; Drown +100%

  • Attacks: Melee: Physical 0-35, range 1, 100% every 2s | Drown: Drown 20-56, range 7, single target, 15% every 2s | Earth: Earth 20-36, range 1, 15% every 2s

  • Loot: None

Orc Marauder

  • Experience: 3075

  • Gold: 46

  • Health: 235

  • Threat: 179

  • Speed: 210

  • Resistances: Holy +5%; Earth -5%

  • Attacks: Melee: Physical 0-100, range 1, 100% every 2s | Physical: Physical 0-100, range 7, 50% every 2s

  • Loot: None

Iron Servant

  • Experience: 3150

  • Gold: 47

  • Health: 350

  • Threat: 98

  • Speed: 190

  • Resistances: Energy +25%; Earth -10%; Fire +25%; Holy +20%; Death -10%

  • Attacks: Melee: Physical 0-45, range 1, 100% every 2s | Physical: Physical 0-60, range 7, 15% every 2s

  • Loot: Halberd (1%, x1) | Health Potion (2%, x1)

Iron Servant Replica

  • Experience: 3150

  • Gold: 47

  • Health: 1000

  • Threat: 194

  • Speed: 190

  • Resistances: Earth -10%; Holy +20%; Fire +25%; Energy +25%; Death -10%

  • Attacks: Melee: Physical 0-154, range 1, 100% every 2s | Physical: Physical 0-60, range 7, 12% every 2s

  • Loot: Halberd (1%, x1) | Health Potion (2%, x1)

Lizard Snakecharmer

  • Experience: 3150

  • Gold: 47

  • Health: 325

  • Threat: 299

  • Speed: 184

  • Resistances: Energy +20%; Ice +20%; Physical -10%; Fire -10%; Earth +100%

  • Attacks: Melee: Physical 0-30, range 1, 100% every 2s | Poisoncondition: Earth 100-200, range 7, 15% every 2s, Earth damage over time (200 every 4s for 12s) | Earth: Earth 50-110, range 7, single target, 15% every 2s

  • Loot: None

Blue Djinn

  • Experience: 3225

  • Gold: 48

  • Health: 330

  • Threat: 208

  • Speed: 220

  • Resistances: Fire +80%; Energy +50%; Holy +20%; Ice -10%; Death -13%

  • Attacks: Melee: Physical 0-110, range 1, 100% every 2s | Fire: Fire 45-80, range 7, 15% every 2s | Death: Death 60-105, range 7, single target, 10% every 2s

  • Loot: None

Cursed Gladiator

  • Experience: 3225

  • Gold: 48

  • Health: 435

  • Threat: 190

  • Speed: 170

  • Resistances: Earth +20%; Fire -5%

  • Attacks: Melee: Physical 0-150, range 1, 100% every 2s | Lifedrain: Life Drain 0-50, range 5, single target, 50% every 4s

  • Loot: None

Green Djinn

  • Experience: 3225

  • Gold: 48

  • Health: 330

  • Threat: 212

  • Speed: 220

  • Resistances: Physical +20%; Energy +50%; Fire +80%; Ice -10%; Holy -13%; Death +20%

  • Attacks: Melee: Physical 0-110, range 1, 100% every 2s | Fire: Fire 45-80, range 7, 15% every 2s | Death: Death 50-105, range 7, single target, 10% every 2s

  • Loot: Royal Spear (5%, x1-2) | Mystic Turban (1%, x1) | Mana Potion (1%, x1)

Tomb Servant

  • Experience: 3225

  • Gold: 48

  • Health: 475

  • Threat: 205

  • Speed: 190

  • Resistances: Death +100%; Earth +100%

  • Attacks: Melee: Physical 0-130, range 1, 100% every 2s | Lifedrain: Life Drain 40-55, range 7, 20% every 2s

  • Loot: None

Berserker Chicken

  • Experience: 3300

  • Gold: 50

  • Health: 465

  • Threat: 367

  • Speed: 300

  • Resistances: Holy +10%; Death +10%; Fire +10%; Energy +10%; Ice +10%; Earth +10%; Physical -20%; Life Drain +100%; Drown +100%

  • Attacks: Melee: Physical 0-200, range 1, 100% every 1.2s | Physical: Physical 0-100, range 1, 30% every 2s | Drown: Drown 41-70, range 1, 15% every 2s

  • Loot: None

Fire Elemental

  • Experience: 3300

  • Gold: 50

  • Health: 280

  • Threat: 210

  • Speed: 190

  • Resistances: Ice -25%; Death +100%; Fire +100%; Life Drain +100%

  • Attacks: Melee: Physical 0-100, range 1, 100% every 2s | Fire: Fire 45-160, range 7, single target, 20% every 2s

  • Loot: None

Demon Parrot

  • Experience: 3375

  • Gold: 51

  • Health: 360

  • Threat: 272

  • Speed: 300

  • Resistances: Life Drain +100%; Drown +100%

  • Attacks: Melee: Physical 0-100, range 1, 100% every 1.2s | Lifedrain: Life Drain 25-45, range 5, 30% every 1s | Lifedrain: Life Drain 15-45, range 1, 30% every 1s

  • Loot: None

Forest Fury

  • Experience: 3525

  • Gold: 53

  • Health: 480

  • Threat: 208

  • Speed: 220

  • Resistances: Holy +10%; Fire -5%

  • Attacks: Melee: Physical 0-125, range 1, 100% every 2s | Physical: Physical 0-100, range 7, single target, 40% every 1.5s

  • Loot: Bolt (51%, x1-15) | Piercing Bolt (15%, x1-5)

Demon Skeleton

  • Experience: 3600

  • Gold: 54

  • Health: 400

  • Threat: 239

  • Speed: 180

  • Resistances: Holy -25%; Death +100%; Fire +100%; Earth +100%; Drown +100%; Life Drain +100%

  • Attacks: Melee: Physical 0-185, range 1, 100% every 2s | Death: Death 30-50, range 1, single target, 10% every 2s

  • Loot: Throwing Star (10%, x1-3) | Battle Shield (5%, x1) | Battle Hammer (4%, x1) | Health Potion (10%, x1-2)

Evil Sheep

  • Experience: 3600

  • Gold: 54

  • Health: 350

  • Threat: 138

  • Speed: 250

  • Resistances: Fire -10%; Ice +20%; Physical +20%; Life Drain +100%

  • Attacks: Melee: Physical 0-90, range 1, 100% every 2s | Physical: Physical 0-50, range 7, 30% every 4s

  • Loot: None

Hide

  • Experience: 3600

  • Gold: 54

  • Health: 500

  • Threat: 190

  • Speed: 280

  • Resistances: Energy +10%; Fire -15%; Ice -15%; Physical +40%; Earth +100%

  • Attacks: Melee: Physical 0-140, range 1, 100% every 2s

  • Loot: None

Feeble Glooth Horror

  • Experience: 3675

  • Gold: 55

  • Health: 5000

  • Threat: 203

  • Speed: 200

  • Resistances: None

  • Attacks: Melee: Physical 0-50, range 1, 100% every 2s | Healing: heals 500-600, range 4, 15% every 2s

  • Loot: None

Acid Blob

  • Experience: 3750

  • Gold: 56

  • Health: 250

  • Threat: 200

  • Speed: 180

  • Resistances: Death +100%; Earth +100%

  • Attacks: Melee: Physical 0-80, range 1, 100% every 2s | Earth: Earth 10-20, range 1, radius 4, 30% every 2s | Earth: Earth 40-60, range 5, 15% every 2s

  • Loot: None

Dreadbeast

  • Experience: 3750

  • Gold: 56

  • Health: 800

  • Threat: 218

  • Speed: 136

  • Resistances: Holy -50%; Fire +55%; Ice +40%; Physical +30%; Energy +15%; Drown +75%; Death +100%; Earth +100%

  • Attacks: Melee: Physical 0-50, range 1, 100% every 2s | Drown: Drown 70-90, range 7, 30% every 4s | Lifedrain: Life Drain 10-80, range 1, radius 3, 20% every 2s

  • Loot: None

Inky

  • Experience: 3750

  • Gold: 56

  • Health: 600

  • Threat: 737

  • Speed: 520

  • Resistances: Energy -15%; Life Drain +100%; Ice +100%; Earth +100%

  • Attacks: Melee: Physical 0-741, range 1, 100% every 2s | Lifedrain: Life Drain 0-87, range 1, radius 3, 15% every 2s | Physical: Physical 56-87, range 7, 7% every 2s

  • Loot: None

Pirate Buccaneer

  • Experience: 3750

  • Gold: 56

  • Health: 425

  • Threat: 205

  • Speed: 220

  • Resistances: Earth +10%; Holy +10%; Death -5%; Fire -5%; Energy -5%; Ice -5%; Physical -10%

  • Attacks: Melee: Physical 0-160, range 1, 100% every 2s | Physical: Physical 0-100, range 4, 20% every 2s

  • Loot: None

Pirate Ghost

  • Experience: 3750

  • Gold: 56

  • Health: 275

  • Threat: 248

  • Speed: 170

  • Resistances: Holy -25%; Life Drain +50%; Physical +50%; Death +50%; Earth +50%

  • Attacks: Melee: Physical 0-100, range 1, 100% every 2s | Lifedrain: Life Drain 40-80, range 1, radius 1, 15% every 2s | Death: Death 50-65, range 7, single target, 10% every 2s

  • Loot: None

Quara Constrictor

  • Experience: 3750

  • Gold: 56

  • Health: 450

  • Threat: 247

  • Speed: 380

  • Resistances: Earth -10%; Energy -25%; Life Drain +100%; Drown +100%; Fire +100%; Ice +100%

  • Attacks: Melee: Physical 0-150, range 1, 100% every 2s | Lifedrain: Life Drain 50-90, range 1, radius 3, 10% every 2s | Ice: Ice 40-70, range 7, radius 4, 10% every 2s

  • Loot: Longsword (7%, x1) | Brass Armor (5%, x1)

Cyclops Smith

  • Experience: 3825

  • Gold: 57

  • Health: 435

  • Threat: 187

  • Speed: 204

  • Resistances: Energy +20%; Earth -10%; Fire +10%; Holy +20%; Death -5%

  • Attacks: Melee: Physical 0-150, range 1, 100% every 2s | Physical: Physical 0-70, range 7, 10% every 2s

  • Loot: Battle Shield (6%, x1) | Battle Axe (5%, x1) | Battle Hammer (5%, x1) | Strong Health Potion (1%, x1)

Mechanical Fighter

  • Experience: 3825

  • Gold: 57

  • Health: 420

  • Threat: 484

  • Speed: 200

  • Resistances: Energy +50%; Holy +100%; Earth +100%

  • Attacks: Melee: Physical 0-500, range 1, 100% every 2s

  • Loot: None

Xenia

  • Experience: 3825

  • Gold: 57

  • Health: 200

  • Threat: 113

  • Speed: 176

  • Resistances: Ice +10%; Fire +10%; Holy +7%; Death -7%; Physical -6%

  • Attacks: Melee: Physical 0-50, range 1, 100% every 2s | Physical: Physical 28-42, range 7, 15% every 1s

  • Loot: None

Corym Skirmisher

  • Experience: 3900

  • Gold: 59

  • Health: 450

  • Threat: 167

  • Speed: 200

  • Resistances: Earth +20%; Death +20%; Energy +20%; Holy -20%

  • Attacks: Melee: Physical 0-110, range 1, 100% every 2s | Physical: Physical 0-90, range 7, 20% every 2s

  • Loot: None

Deepling Brawler

  • Experience: 3900

  • Gold: 59

  • Health: 380

  • Threat: 188

  • Speed: 190

  • Resistances: Energy -10%; Earth -1%; Drown +100%; Fire +100%

  • Attacks: Melee: Physical 0-100, range 1, 100% every 2s | Drown: Drown 60-120, range 7, 15% every 2s

  • Loot: None

Dwarf Geomancer

  • Experience: 3975

  • Gold: 60

  • Health: 380

  • Threat: 261

  • Speed: 200

  • Resistances: Earth +20%; Fire +60%; Energy +10%; Holy +10%; Ice -5%; Death -10%

  • Attacks: Melee: Physical 0-100, range 1, 100% every 2s | Earth: Earth 50-110, range 7, 20% every 2s | Manadrain: Mana Drain 25-80, range 7, 10% every 2s

  • Loot: Spellbook (1%, x1)

Orc Leader

  • Experience: 4050

  • Gold: 61

  • Health: 450

  • Threat: 233

  • Speed: 230

  • Resistances: Energy +20%; Holy +20%; Earth -10%; Death -10%; Fire +100%

  • Attacks: Melee: Physical 0-185, range 1, 100% every 2s | Physical: Physical 0-70, range 7, 20% every 2s

  • Loot: Plate Shield (10%, x1) | Throwing Knife (10%, x1-4) | Longsword (3%, x1) | Health Potion (1%, x1)

Renegade Orc

  • Experience: 4050

  • Gold: 61

  • Health: 450

  • Threat: 183

  • Speed: 220

  • Resistances: Energy +20%; Holy +20%; Earth -10%; Death -2%; Fire +100%

  • Attacks: Melee: Physical 0-130, range 1, 100% every 2s | Physical: Physical 0-50, range 7, 20% every 2s

  • Loot: Plate Shield (10%, x1) | Throwing Knife (10%, x1-4) | Longsword (3%, x1) | Health Potion (1%, x1)

Crystal Wolf

  • Experience: 4125

  • Gold: 62

  • Health: 750

  • Threat: 286

  • Speed: 200

  • Resistances: Ice +100%

  • Attacks: Melee: Physical 0-80, range 1, 100% every 2s | Earth: Earth 60-130, range 3, radius 2, 15% every 2s | Ice: Ice 80-150, range 6, single target, 15% every 2s

  • Loot: None

Lancer Beetle

  • Experience: 4125

  • Gold: 62

  • Health: 400

  • Threat: 210

  • Speed: 200

  • Resistances: Death +50%; Earth +100%; Life Drain +100%

  • Attacks: Melee: Physical 0-115, range 1, 100% every 2s | Lifedrain: Life Drain 0-90, range 7, 15% every 2s | Poisoncondition: Earth 40-80, range 7, 10% every 2s, Earth damage over time (80 every 4s for 12s)

  • Loot: None