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Stage 1

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Penguin

  • Experience: 15

  • Gold: 1

  • Health: 33

  • Threat: 8

  • Speed: 180

  • Resistances: Ice +5%; Energy -5%

  • Attacks: Melee: Physical 0-3, range 1, 100% every 2s

  • Loot: None

The Frog Prince

  • Experience: 15

  • Gold: 1

  • Health: 55

  • Threat: 25

  • Speed: 320

  • Resistances: Earth +80%; Energy +90%; Ice +90%; Fire +90%; Physical +98%

  • Attacks: Melee: Physical 0-1, range 1, 100% every 2s

  • Loot: None

Animated Skunk

  • Experience: 45

  • Gold: 1

  • Health: 20

  • Threat: 11

  • Speed: 120

  • Resistances: None

  • Attacks: Melee: Physical 0-5, range 1, 100% every 2s | Earth: Earth 1-3, range 1, 10% every 2s

  • Loot: None

Skunk

  • Experience: 45

  • Gold: 1

  • Health: 20

  • Threat: 11

  • Speed: 136

  • Resistances: None

  • Attacks: Melee: Physical 0-5, range 1, 100% every 2s | Earth: Earth 1-3, range 1, 10% every 2s

  • Loot: None

Badger

  • Experience: 75

  • Gold: 1

  • Health: 23

  • Threat: 18

  • Speed: 140

  • Resistances: None

  • Attacks: Melee: Physical 0-12, range 1, 100% every 2s

  • Loot: None

Rat

  • Experience: 75

  • Gold: 1

  • Health: 20

  • Threat: 15

  • Speed: 134

  • Resistances: Earth +20%; Holy +20%; Ice -10%; Death -10%

  • Attacks: Melee: Physical 0-8, range 1, 100% every 2s

  • Loot: None

Thief

  • Experience: 75

  • Gold: 1

  • Health: 60

  • Threat: 38

  • Speed: 170

  • Resistances: None

  • Attacks: Melee: Physical 0-35, range 1, 100% every 2s

  • Loot: None

Tormented Ghost

  • Experience: 75

  • Gold: 1

  • Health: 210

  • Threat: 172

  • Speed: 160

  • Resistances: Earth +50%; Death +50%; Physical +50%; Life Drain +50%

  • Attacks: Melee: Physical 0-100, range 1, 100% every 2s | Lifedrain: Life Drain 40-70, range 1, 15% every 3s

  • Loot: None

Undead Jester

  • Experience: 75

  • Gold: 1

  • Health: 355

  • Threat: 75

  • Speed: 224

  • Resistances: Energy +10%; Earth +100%; Fire +20%; Life Drain +100%; Ice +30%; Holy -20%; Death +100%

  • Attacks: Melee: Physical 0-3, range 1, 100% every 2s | Summon Cave Rat: summons Cave Rat

  • Loot: None

Bat

  • Experience: 150

  • Gold: 2

  • Health: 30

  • Threat: 17

  • Speed: 200

  • Resistances: Earth -10%

  • Attacks: Melee: Physical 0-8, range 1, 100% every 2s

  • Loot: None

Cave Rat

  • Experience: 150

  • Gold: 2

  • Health: 30

  • Threat: 19

  • Speed: 150

  • Resistances: Fire -10%

  • Attacks: Melee: Physical 0-10, range 1, 100% every 2s

  • Loot: None

Snake

  • Experience: 150

  • Gold: 2

  • Health: 15

  • Threat: 17

  • Speed: 120

  • Resistances: Earth +40%; Energy +20%; Fire -10%; Ice -10%

  • Attacks: Melee: Physical 0-8, range 1, 100% every 2s

  • Loot: None

Spider

  • Experience: 180

  • Gold: 3

  • Health: 20

  • Threat: 18

  • Speed: 152

  • Resistances: Fire -20%

  • Attacks: Melee: Physical 0-9, range 1, 100% every 2s

  • Loot: None

Young Troll

  • Experience: 180

  • Gold: 3

  • Health: 30

  • Threat: 20

  • Speed: 380

  • Resistances: None

  • Attacks: Melee: Physical 0-10, range 1, 100% every 2s

  • Loot: None

Dwarf Henchman

  • Experience: 225

  • Gold: 3

  • Health: 350

  • Threat: 59

  • Speed: 210

  • Resistances: None

  • Attacks: Melee: Physical 0-50, range 1, 100% every 2s

  • Loot: None

Bug

  • Experience: 270

  • Gold: 4

  • Health: 29

  • Threat: 32

  • Speed: 160

  • Resistances: Fire -10%

  • Attacks: Melee: Physical 0-23, range 1, 100% every 2s

  • Loot: None

Wolf

  • Experience: 270

  • Gold: 4

  • Health: 25

  • Threat: 28

  • Speed: 164

  • Resistances: Holy +30%; Ice -10%; Death -5%

  • Attacks: Melee: Physical 0-17, range 1, 100% every 2s

  • Loot: None

Azure Frog

  • Experience: 300

  • Gold: 5

  • Health: 60

  • Threat: 35

  • Speed: 200

  • Resistances: Ice +10%; Fire -10%

  • Attacks: Melee: Physical 0-24, range 1, 100% every 2s

  • Loot: None

Coral Frog

  • Experience: 300

  • Gold: 5

  • Health: 60

  • Threat: 35

  • Speed: 200

  • Resistances: Ice +10%; Fire -10%

  • Attacks: Melee: Physical 0-24, range 1, 100% every 2s

  • Loot: None

Crimson Frog

  • Experience: 300

  • Gold: 5

  • Health: 60

  • Threat: 35

  • Speed: 200

  • Resistances: Ice +10%; Fire -10%

  • Attacks: Melee: Physical 0-24, range 1, 100% every 2s

  • Loot: None

Deathspawn

  • Experience: 300

  • Gold: 5

  • Health: 225

  • Threat: 645

  • Speed: 230

  • Resistances: Holy +10%; Fire -15%; Energy -15%; Ice -15%; Death +100%; Earth +100%

  • Attacks: Melee: Physical 0-40, range 1, 100% every 2s | Fire: Fire 400-700, range 7, 10% every 1s | Energy: Energy 250-450, range 7, 11% every 1s

  • Loot: None

Hyaena

  • Experience: 300

  • Gold: 5

  • Health: 60

  • Threat: 32

  • Speed: 196

  • Resistances: None

  • Attacks: Melee: Physical 0-20, range 1, 100% every 2s

  • Loot: None

Island Troll

  • Experience: 300

  • Gold: 5

  • Health: 50

  • Threat: 23

  • Speed: 126

  • Resistances: None

  • Attacks: Melee: Physical 0-10, range 1, 100% every 2s

  • Loot: Spear (20%, x1) | Hand Axe (18%, x1) | Wooden Shield (15%, x1)

Orchid Frog

  • Experience: 300

  • Gold: 5

  • Health: 60

  • Threat: 35

  • Speed: 200

  • Resistances: Ice +10%; Fire -10%

  • Attacks: Melee: Physical 0-24, range 1, 100% every 2s

  • Loot: None

Sandcrawler

  • Experience: 300

  • Gold: 5

  • Health: 30

  • Threat: 17

  • Speed: 170

  • Resistances: Fire -5%

  • Attacks: Melee: Physical 0-3, range 1, 100% every 2s

  • Loot: None

Spit Nettle

  • Experience: 300

  • Gold: 5

  • Health: 150

  • Threat: 107

  • Speed: 0

  • Resistances: Ice +20%; Fire -10%; Energy +100%; Earth +100%

  • Attacks: Earth: Earth 15-40, range 7, 20% every 1s | Poisoncondition: Earth 40-100, range 7, 15% every 2s, Earth damage over time (100 every 4s for 12s) | Healing: heals 15-37, range 4, 10% every 2s

  • Loot: None

Troll

  • Experience: 300

  • Gold: 5

  • Health: 50

  • Threat: 28

  • Speed: 126

  • Resistances: Energy +20%; Holy +10%; Earth -10%; Death -10%

  • Attacks: Melee: Physical 0-15, range 1, 100% every 2s

  • Loot: Hand Axe (20%, x1) | Spear (13%, x1) | Leather Helmet (12%, x1)

Water Buffalo

  • Experience: 300

  • Gold: 5

  • Health: 390

  • Threat: 57

  • Speed: 150

  • Resistances: Physical +5%; Earth +100%

  • Attacks: Melee: Physical 0-30, range 1, 100% every 2s

  • Loot: None

Winter Wolf

  • Experience: 300

  • Gold: 5

  • Health: 30

  • Threat: 31

  • Speed: 170

  • Resistances: Ice +20%; Fire +10%; Holy +10%; Energy -5%; Death -10%

  • Attacks: Melee: Physical 0-20, range 1, 100% every 2s

  • Loot: None

Poison Spider

  • Experience: 330

  • Gold: 5

  • Health: 26

  • Threat: 36

  • Speed: 160

  • Resistances: Fire -10%; Earth +100%

  • Attacks: Melee: Physical 0-20, range 1, 100% every 2s

  • Loot: None

Bear

  • Experience: 345

  • Gold: 5

  • Health: 80

  • Threat: 37

  • Speed: 156

  • Resistances: Ice -10%; Holy +10%; Death -5%

  • Attacks: Melee: Physical 0-25, range 1, 100% every 2s

  • Loot: None

Frost Troll

  • Experience: 345

  • Gold: 5

  • Health: 55

  • Threat: 33

  • Speed: 140

  • Resistances: Fire +40%; Holy +10%; Earth -10%; Energy -15%; Death -10%

  • Attacks: Melee: Physical 0-20, range 1, 100% every 2s

  • Loot: Spear (20%, x1) | Rapier (16%, x1) | Wooden Shield (16%, x1)

Panda

  • Experience: 345

  • Gold: 5

  • Health: 80

  • Threat: 40

  • Speed: 156

  • Resistances: Fire -10%; Earth +100%

  • Attacks: Melee: Physical 0-20, range 1, 100% every 2s

  • Loot: None

Wasp

  • Experience: 360

  • Gold: 5

  • Health: 35

  • Threat: 38

  • Speed: 320

  • Resistances: Fire -10%; Earth +100%

  • Attacks: Melee: Physical 0-20, range 1, 100% every 2s

  • Loot: None

Goblin

  • Experience: 375

  • Gold: 6

  • Health: 50

  • Threat: 29

  • Speed: 120

  • Resistances: Energy +20%; Holy +20%; Earth -10%; Death -10%

  • Attacks: Melee: Physical 0-10, range 1, 100% every 2s | Physical: Physical 0-25, range 7, 10% every 2s

  • Loot: Small Stone (15%, x1) | Short Sword (9%, x1) | Bone Club (5%, x1)

Orc

  • Experience: 375

  • Gold: 6

  • Health: 70

  • Threat: 46

  • Speed: 150

  • Resistances: Energy +20%; Holy +10%; Earth -10%; Death -10%

  • Attacks: Melee: Physical 0-35, range 1, 100% every 2s

  • Loot: Studded Armor (8%, x1) | Studded Shield (7%, x1) | Sabre (6%, x1)

Salamander

  • Experience: 375

  • Gold: 6

  • Health: 70

  • Threat: 25

  • Speed: 120

  • Resistances: None

  • Attacks: Melee: Physical 0-10, range 1, 100% every 2s | Healing: heals 0-4, range 4, 20% every 6s

  • Loot: Arrow (8%, x1-3) | Mace (4%, x1) | Brass Helmet (2%, x1) | Health Potion (1%, x1)

Swamp Troll

  • Experience: 375

  • Gold: 6

  • Health: 55

  • Threat: 27

  • Speed: 128

  • Resistances: Earth +15%; Fire -5%

  • Attacks: Melee: Physical 0-13, range 1, 100% every 2s

  • Loot: None

Troll Guard

  • Experience: 375

  • Gold: 6

  • Health: 60

  • Threat: 29

  • Speed: 180

  • Resistances: None

  • Attacks: Melee: Physical 0-15, range 1, 100% every 2s

  • Loot: None

Polar Bear

  • Experience: 420

  • Gold: 6

  • Health: 85

  • Threat: 43

  • Speed: 156

  • Resistances: Ice +20%; Fire +10%; Death -10%; Energy -5%

  • Attacks: Melee: Physical 0-30, range 1, 100% every 2s

  • Loot: None